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During our call, he said he had concerns about how the larger Steam audience would react to a game like SpyParty, and how his existing audience would contend with an influx of new players.īut that dedicated SpyParty player base is very accommodating to new players, Hecker said, and can be incredibly welcoming.
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Many will offer to tutor or offer advice to their opponents after a game, he said. Given SpyParty’s subtle competitive gameplay, in which a spy tries his or her best to blend in with AI-controlled partygoers while a sniper tries to identify (and kill) them, it likely won’t draw the same audience who goes for team-based or 100-player battle royale games, but Hecker hopes new players will find something interesting and welcoming to them. SpyParty, available for Windows PC and Mac, currently costs $15 via the game’s official website, but the Steam Early Access release will see a price increase. That’s not uncommon in games with a lengthy, public development cycle, and Hecker said it was his own players who told him he’s undercharging for his own game. The new price will be $24.99, Hecker said, but the game will be available at its existing price until the Early Access phase goes live.SpyParty is a competitive espionage game about human behavior, performance, perception, and deception. While most spy games have you machine-gunning stuff, blowing things up, and driving fast, SpyParty has you hide in plain sight, blend into a high-society cocktail party, deceive your opponent, and detect subtle behavioral tells to achieve your objectives and not get shot.
